Operation Animation
I'm going to make a little adjustment: I will try for an hour a day of animation/VFX instead of 30 minutes, but 30 minutes will be my fallback (MVP). Plus, I will continue with my 30 minutes per day of traditional drawing (or painting, once I get there). This will also eliminate the need for all-day pushes. I'm gonna have to miss the one for today, because I have those 2 pentesting labs.
I'll also be putting my tutorials on hold until I have my current projects done. Then, I will try to finish the "Houdini Isn't Scary" tutorial in just a few days before I hop onto something else. I may look into pipeline stuff, too.
I don't know how I will do this when I have to take 3 classes instead of 2. But, I will worry about that when it comes. My review of mathematics this semester should basically be treated like a third class anyway.
Let's do this.
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